Defining Agents
Create entities that inhabit your world.
Agent Syntax
agent <name>: <type> {
position: { x: <number>, y: <number> }
<property>: <value>
tags: [<tag>, ...]
}Example
agent alice: visitor {
position: { x: 10, y: 10 }
energy: 100
mood: "happy"
speed: 2.5
tags: ["tourist", "morning_person"]
}Properties
Agents can have any custom properties. Common ones include:
position— Location in the world (x, y coordinates)energy— Numeric resource valuemood— String statespeed— Movement ratetags— Array of string labels for filtering
Types
Agent types are arbitrary strings. Use them to group similar agents and target them in rules.
agent bob: visitor { ... }
agent guard1: security { ... }
agent tree1: decoration { ... }